One of my newer hobbies recently has been learning and toying around with Rust. Recently, as part of this learning process, I've started implementing an IP address lookup service as a small side project. During the course of implementing this project I ran into what turned out to be a bit of a hurdle to tackle, specifically performing reverse dns resolution asynchronously. This challenge stemmed primarily from my lack of understanding both Futures in Rust and the Tokio runtime model.
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